$OpenBSD: patch-src_GameInit_cpp,v 1.1 2012/04/15 08:49:05 kirby Exp $
--- src/GameInit.cpp.orig	Sat Sep 24 20:25:51 2011
+++ src/GameInit.cpp	Sun Oct 30 11:57:07 2011
@@ -269,7 +269,7 @@ void GameApp::run_load(int nNumArgs, char** ppcArgs) {
     struct sigaction v_act;
 
     v_act.sa_handler  = xmexit_term;
-#if !defined(__APPLE__) && !defined(__FreeBSD__)
+#if !defined(__APPLE__) && !defined(__FreeBSD__) && !defined(__OpenBSD__)
     v_act.sa_restorer = NULL;
 #endif
     sigemptyset(&v_act.sa_mask);
