﻿<?xml version="1.0" encoding="utf-8"?><Type Name="IPlaybackController" FullName="Banshee.PlaybackController.IPlaybackController"><TypeSignature Language="C#" Value="public interface IPlaybackController : Banshee.PlaybackController.IBasicPlaybackController" /><TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IPlaybackController implements class Banshee.PlaybackController.IBasicPlaybackController" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Interfaces><Interface><InterfaceName>Banshee.PlaybackController.IBasicPlaybackController</InterfaceName></Interface></Interfaces><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName="RepeatMode"><MemberSignature Language="C#" Value="public Banshee.PlaybackController.PlaybackRepeatMode RepeatMode { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.PlaybackController.PlaybackRepeatMode RepeatMode" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.PlaybackController.PlaybackRepeatMode</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="ShuffleMode"><MemberSignature Language="C#" Value="public string ShuffleMode { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance string ShuffleMode" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="StopWhenFinished"><MemberSignature Language="C#" Value="public bool StopWhenFinished { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance bool StopWhenFinished" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>