﻿<?xml version="1.0" encoding="utf-8"?><Type Name="PlayerEngineService" FullName="Banshee.MediaEngine.PlayerEngineService"><TypeSignature Language="C#" Value="public class PlayerEngineService : Banshee.MediaEngine.IPlayerEngineService, Banshee.ServiceStack.IDelayedInitializeService, Banshee.ServiceStack.IInitializeService, Banshee.ServiceStack.IRequiredService, IDisposable" /><TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit PlayerEngineService extends System.Object implements class Banshee.MediaEngine.IPlayerEngineService, class Banshee.ServiceStack.IDBusExportable, class Banshee.ServiceStack.IDelayedInitializeService, class Banshee.ServiceStack.IInitializeService, class Banshee.ServiceStack.IRequiredService, class Banshee.ServiceStack.IService, class System.IDisposable" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces><Interface><InterfaceName>Banshee.MediaEngine.IPlayerEngineService</InterfaceName></Interface><Interface><InterfaceName>Banshee.ServiceStack.IDelayedInitializeService</InterfaceName></Interface><Interface><InterfaceName>Banshee.ServiceStack.IInitializeService</InterfaceName></Interface><Interface><InterfaceName>Banshee.ServiceStack.IRequiredService</InterfaceName></Interface><Interface><InterfaceName>System.IDisposable</InterfaceName></Interface></Interfaces><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public PlayerEngineService ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" /><MemberType>Constructor</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ActivateCurrentMenu"><MemberSignature Language="C#" Value="public void ActivateCurrentMenu ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ActivateCurrentMenu() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ActiveEngine"><MemberSignature Language="C#" Value="public Banshee.MediaEngine.PlayerEngine ActiveEngine { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance class Banshee.MediaEngine.PlayerEngine ActiveEngine" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngine</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Banshee.MediaEngine.IPlayerEngineService.CurrentState"><MemberSignature Language="C#" Value="string Banshee.MediaEngine.IPlayerEngineService.CurrentState { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string Banshee.MediaEngine.IPlayerEngineService.CurrentState" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Banshee.MediaEngine.IPlayerEngineService.CurrentTrack"><MemberSignature Language="C#" Value="System.Collections.Generic.IDictionary&lt;string,object&gt; Banshee.MediaEngine.IPlayerEngineService.CurrentTrack { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IDictionary`2&lt;string, object&gt; Banshee.MediaEngine.IPlayerEngineService.CurrentTrack" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IDictionary&lt;System.String,System.Object&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Banshee.MediaEngine.IPlayerEngineService.CurrentUri"><MemberSignature Language="C#" Value="string Banshee.MediaEngine.IPlayerEngineService.CurrentUri { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string Banshee.MediaEngine.IPlayerEngineService.CurrentUri" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Banshee.MediaEngine.IPlayerEngineService.LastState"><MemberSignature Language="C#" Value="string Banshee.MediaEngine.IPlayerEngineService.LastState { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string Banshee.MediaEngine.IPlayerEngineService.LastState" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Banshee.MediaEngine.IPlayerEngineService.Open"><MemberSignature Language="C#" Value="void IPlayerEngineService.Open (string uri);" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void Banshee.MediaEngine.IPlayerEngineService.Open(string uri) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="uri" Type="System.String" /></Parameters><Docs><param name="uri">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Banshee.ServiceStack.IDBusExportable.Parent"><MemberSignature Language="C#" Value="Banshee.ServiceStack.IDBusExportable Banshee.ServiceStack.IDBusExportable.Parent { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class Banshee.ServiceStack.IDBusExportable Banshee.ServiceStack.IDBusExportable.Parent" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.ServiceStack.IDBusExportable</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Banshee.ServiceStack.IDelayedInitializeService.DelayedInitialize"><MemberSignature Language="C#" Value="void IDelayedInitializeService.DelayedInitialize ();" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void Banshee.ServiceStack.IDelayedInitializeService.DelayedInitialize() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Banshee.ServiceStack.IInitializeService.Initialize"><MemberSignature Language="C#" Value="void IInitializeService.Initialize ();" /><MemberSignature Language="ILAsm" Value=".method hidebysig newslot virtual instance void Banshee.ServiceStack.IInitializeService.Initialize() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Banshee.ServiceStack.IService.ServiceName"><MemberSignature Language="C#" Value="string Banshee.ServiceStack.IService.ServiceName { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string Banshee.ServiceStack.IService.ServiceName" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="CanPause"><MemberSignature Language="C#" Value="public bool CanPause { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool CanPause" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="CanSeek"><MemberSignature Language="C#" Value="public bool CanSeek { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool CanSeek" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Close"><MemberSignature Language="C#" Value="public void Close ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Close() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Close"><MemberSignature Language="C#" Value="public void Close (bool fullShutdown);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Close(bool fullShutdown) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="fullShutdown" Type="System.Boolean" /></Parameters><Docs><param name="fullShutdown">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ConnectEvent"><MemberSignature Language="C#" Value="public void ConnectEvent (Banshee.MediaEngine.PlayerEventHandler handler);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ConnectEvent(class Banshee.MediaEngine.PlayerEventHandler handler) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="handler" Type="Banshee.MediaEngine.PlayerEventHandler" /></Parameters><Docs><param name="handler">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ConnectEvent"><MemberSignature Language="C#" Value="public void ConnectEvent (Banshee.MediaEngine.PlayerEventHandler handler, Banshee.MediaEngine.PlayerEvent eventMask);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ConnectEvent(class Banshee.MediaEngine.PlayerEventHandler handler, valuetype Banshee.MediaEngine.PlayerEvent eventMask) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="handler" Type="Banshee.MediaEngine.PlayerEventHandler" /><Parameter Name="eventMask" Type="Banshee.MediaEngine.PlayerEvent" /></Parameters><Docs><param name="handler">To be added.</param><param name="eventMask">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ConnectEvent"><MemberSignature Language="C#" Value="public void ConnectEvent (Banshee.MediaEngine.PlayerEventHandler handler, bool connectAfter);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ConnectEvent(class Banshee.MediaEngine.PlayerEventHandler handler, bool connectAfter) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="handler" Type="Banshee.MediaEngine.PlayerEventHandler" /><Parameter Name="connectAfter" Type="System.Boolean" /></Parameters><Docs><param name="handler">To be added.</param><param name="connectAfter">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="ConnectEvent"><MemberSignature Language="C#" Value="public void ConnectEvent (Banshee.MediaEngine.PlayerEventHandler handler, Banshee.MediaEngine.PlayerEvent eventMask, bool connectAfter);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ConnectEvent(class Banshee.MediaEngine.PlayerEventHandler handler, valuetype Banshee.MediaEngine.PlayerEvent eventMask, bool connectAfter) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="handler" Type="Banshee.MediaEngine.PlayerEventHandler" /><Parameter Name="eventMask" Type="Banshee.MediaEngine.PlayerEvent" /><Parameter Name="connectAfter" Type="System.Boolean" /></Parameters><Docs><param name="handler">To be added.</param><param name="eventMask">To be added.</param><param name="connectAfter">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="CurrentSafeUri"><MemberSignature Language="C#" Value="public Hyena.SafeUri CurrentSafeUri { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class Hyena.SafeUri CurrentSafeUri" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Hyena.SafeUri</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="CurrentState"><MemberSignature Language="C#" Value="public Banshee.MediaEngine.PlayerState CurrentState { get; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.MediaEngine.PlayerState CurrentState" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerState</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="CurrentTrack"><MemberSignature Language="C#" Value="public Banshee.Collection.TrackInfo CurrentTrack { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class Banshee.Collection.TrackInfo CurrentTrack" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Collection.TrackInfo</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="DefaultEngine"><MemberSignature Language="C#" Value="public Banshee.MediaEngine.PlayerEngine DefaultEngine { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance class Banshee.MediaEngine.PlayerEngine DefaultEngine" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerEngine</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="DisconnectEvent"><MemberSignature Language="C#" Value="public void DisconnectEvent (Banshee.MediaEngine.PlayerEventHandler handler);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void DisconnectEvent(class Banshee.MediaEngine.PlayerEventHandler handler) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="handler" Type="Banshee.MediaEngine.PlayerEventHandler" /></Parameters><Docs><param name="handler">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Dispose"><MemberSignature Language="C#" Value="public void Dispose ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="EngineAfterInitialize"><MemberSignature Language="C#" Value="public event Action&lt;Banshee.MediaEngine.PlayerEngine&gt; EngineAfterInitialize;" /><MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;class Banshee.MediaEngine.PlayerEngine&gt; EngineAfterInitialize" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Action&lt;Banshee.MediaEngine.PlayerEngine&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="EngineBeforeInitialize"><MemberSignature Language="C#" Value="public event Action&lt;Banshee.MediaEngine.PlayerEngine&gt; EngineBeforeInitialize;" /><MemberSignature Language="ILAsm" Value=".event class System.Action`1&lt;class Banshee.MediaEngine.PlayerEngine&gt; EngineBeforeInitialize" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Action&lt;Banshee.MediaEngine.PlayerEngine&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Engines"><MemberSignature Language="C#" Value="public System.Collections.Generic.IEnumerable&lt;Banshee.MediaEngine.PlayerEngine&gt; Engines { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IEnumerable`1&lt;class Banshee.MediaEngine.PlayerEngine&gt; Engines" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IEnumerable&lt;Banshee.MediaEngine.PlayerEngine&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="EngineSchema"><MemberSignature Language="C#" Value="public static readonly Banshee.Configuration.SchemaEntry&lt;string&gt; EngineSchema;" /><MemberSignature Language="ILAsm" Value=".field public static initonly valuetype Banshee.Configuration.SchemaEntry`1&lt;string&gt; EngineSchema" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Configuration.SchemaEntry&lt;System.String&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="GetSubtitleDescription"><MemberSignature Language="C#" Value="public string GetSubtitleDescription (int index);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance string GetSubtitleDescription(int32 index) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Parameters><Parameter Name="index" Type="System.Int32" /></Parameters><Docs><param name="index">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="GoToNextChapter"><MemberSignature Language="C#" Value="public void GoToNextChapter ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void GoToNextChapter() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="GoToPreviousChapter"><MemberSignature Language="C#" Value="public void GoToPreviousChapter ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void GoToPreviousChapter() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="IncrementLastPlayed"><MemberSignature Language="C#" Value="public void IncrementLastPlayed ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void IncrementLastPlayed() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="IncrementLastPlayed"><MemberSignature Language="C#" Value="public void IncrementLastPlayed (double completed);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void IncrementLastPlayed(float64 completed) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="completed" Type="System.Double" /></Parameters><Docs><param name="completed">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="InDvdMenu"><MemberSignature Language="C#" Value="public bool InDvdMenu { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool InDvdMenu" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Initialize"><MemberSignature Language="C#" Value="public void Initialize ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsPlaying"><MemberSignature Language="C#" Value="public bool IsPlaying ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsPlaying() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsPlaying"><MemberSignature Language="C#" Value="public bool IsPlaying (Banshee.Collection.TrackInfo track);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool IsPlaying(class Banshee.Collection.TrackInfo track) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="track" Type="Banshee.Collection.TrackInfo" /></Parameters><Docs><param name="track">To be added.</param><summary>To be added.</summary><returns>To be added.</returns><remarks>To be added.</remarks></Docs></Member><Member MemberName="LastState"><MemberSignature Language="C#" Value="public Banshee.MediaEngine.PlayerState LastState { get; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.MediaEngine.PlayerState LastState" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.MediaEngine.PlayerState</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Length"><MemberSignature Language="C#" Value="public uint Length { get; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Length" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="ModifyEvent"><MemberSignature Language="C#" Value="public void ModifyEvent (Banshee.MediaEngine.PlayerEvent eventMask, Banshee.MediaEngine.PlayerEventHandler handler);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void ModifyEvent(valuetype Banshee.MediaEngine.PlayerEvent eventMask, class Banshee.MediaEngine.PlayerEventHandler handler) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="eventMask" Type="Banshee.MediaEngine.PlayerEvent" /><Parameter Name="handler" Type="Banshee.MediaEngine.PlayerEventHandler" /></Parameters><Docs><param name="eventMask">To be added.</param><param name="handler">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="NavigateToDownMenu"><MemberSignature Language="C#" Value="public void NavigateToDownMenu ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void NavigateToDownMenu() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="NavigateToLeftMenu"><MemberSignature Language="C#" Value="public void NavigateToLeftMenu ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void NavigateToLeftMenu() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="NavigateToMenu"><MemberSignature Language="C#" Value="public void NavigateToMenu ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void NavigateToMenu() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="NavigateToRightMenu"><MemberSignature Language="C#" Value="public void NavigateToRightMenu ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void NavigateToRightMenu() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="NavigateToUpMenu"><MemberSignature Language="C#" Value="public void NavigateToUpMenu ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void NavigateToUpMenu() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="NotifyMouseButtonPressed"><MemberSignature Language="C#" Value="public void NotifyMouseButtonPressed (int button, double x, double y);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void NotifyMouseButtonPressed(int32 button, float64 x, float64 y) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="button" Type="System.Int32" /><Parameter Name="x" Type="System.Double" /><Parameter Name="y" Type="System.Double" /></Parameters><Docs><param name="button">To be added.</param><param name="x">To be added.</param><param name="y">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="NotifyMouseButtonReleased"><MemberSignature Language="C#" Value="public void NotifyMouseButtonReleased (int button, double x, double y);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void NotifyMouseButtonReleased(int32 button, float64 x, float64 y) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="button" Type="System.Int32" /><Parameter Name="x" Type="System.Double" /><Parameter Name="y" Type="System.Double" /></Parameters><Docs><param name="button">To be added.</param><param name="x">To be added.</param><param name="y">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="NotifyMouseMove"><MemberSignature Language="C#" Value="public void NotifyMouseMove (double x, double y);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void NotifyMouseMove(float64 x, float64 y) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="x" Type="System.Double" /><Parameter Name="y" Type="System.Double" /></Parameters><Docs><param name="x">To be added.</param><param name="y">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Open"><MemberSignature Language="C#" Value="public void Open (Banshee.Base.SafeUri uri);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="uri" Type="Banshee.Base.SafeUri" /></Parameters><Docs><param name="uri">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="Open"><MemberSignature Language="C#" Value="public void Open (Banshee.Collection.TrackInfo track);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Open(class Banshee.Collection.TrackInfo track) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="track" Type="Banshee.Collection.TrackInfo" /></Parameters><Docs><param name="track">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Open"><MemberSignature Language="C#" Value="public void Open (Hyena.SafeUri uri);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void Open(class Hyena.SafeUri uri) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="uri" Type="Hyena.SafeUri" /></Parameters><Docs><param name="uri">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="OpenPlay"><MemberSignature Language="C#" Value="public void OpenPlay (Banshee.Collection.TrackInfo track);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void OpenPlay(class Banshee.Collection.TrackInfo track) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="track" Type="Banshee.Collection.TrackInfo" /></Parameters><Docs><param name="track">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Pause"><MemberSignature Language="C#" Value="public void Pause ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Pause() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Play"><MemberSignature Language="C#" Value="public void Play ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Play() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="PlayWhenIdleRequest"><MemberSignature Language="C#" Value="public event EventHandler PlayWhenIdleRequest;" /><MemberSignature Language="ILAsm" Value=".event class System.EventHandler PlayWhenIdleRequest" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Position"><MemberSignature Language="C#" Value="public uint Position { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int32 Position" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.UInt32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Rating"><MemberSignature Language="C#" Value="public byte Rating { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int8 Rating" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Byte</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="SetNextTrack"><MemberSignature Language="C#" Value="public void SetNextTrack (Banshee.Collection.TrackInfo track);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetNextTrack(class Banshee.Collection.TrackInfo track) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="track" Type="Banshee.Collection.TrackInfo" /></Parameters><Docs><param name="track">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="SetNextTrack"><MemberSignature Language="C#" Value="public void SetNextTrack (Hyena.SafeUri uri);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetNextTrack(class Hyena.SafeUri uri) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="uri" Type="Hyena.SafeUri" /></Parameters><Docs><param name="uri">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="SubtitleCount"><MemberSignature Language="C#" Value="public int SubtitleCount { get; }" /><MemberSignature Language="ILAsm" Value=".property instance int32 SubtitleCount" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="SubtitleIndex"><MemberSignature Language="C#" Value="public int SubtitleIndex { set; }" /><MemberSignature Language="ILAsm" Value=".property instance int32 SubtitleIndex" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Int32</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="SubtitleUri"><MemberSignature Language="C#" Value="public Hyena.SafeUri SubtitleUri { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance class Hyena.SafeUri SubtitleUri" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Hyena.SafeUri</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="SupportsEqualizer"><MemberSignature Language="C#" Value="public bool SupportsEqualizer { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool SupportsEqualizer" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="SupportsVideo"><MemberSignature Language="C#" Value="public bool SupportsVideo { get; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="TogglePlaying"><MemberSignature Language="C#" Value="public void TogglePlaying ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void TogglePlaying() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="TrackInfoUpdated"><MemberSignature Language="C#" Value="public void TrackInfoUpdated ();" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void TrackInfoUpdated() cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="TrackIntercept"><MemberSignature Language="C#" Value="public event Banshee.MediaEngine.TrackInterceptHandler TrackIntercept;" /><MemberSignature Language="ILAsm" Value=".event class Banshee.MediaEngine.TrackInterceptHandler TrackIntercept" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.MediaEngine.TrackInterceptHandler</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="VideoDisplayContext"><MemberSignature Language="C#" Value="public IntPtr VideoDisplayContext { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance native int VideoDisplayContext" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.IntPtr</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="VideoDisplayContextType"><MemberSignature Language="C#" Value="public Banshee.MediaEngine.VideoDisplayContextType VideoDisplayContextType { get; }" /><MemberSignature Language="ILAsm" Value=".property instance valuetype Banshee.MediaEngine.VideoDisplayContextType VideoDisplayContextType" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.MediaEngine.VideoDisplayContextType</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="VideoExpose"><MemberSignature Language="C#" Value="public void VideoExpose (IntPtr displayContext, bool direct);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void VideoExpose(native int displayContext, bool direct) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="displayContext" Type="System.IntPtr" /><Parameter Name="direct" Type="System.Boolean" /></Parameters><Docs><param name="displayContext">To be added.</param><param name="direct">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="VideoWindow"><MemberSignature Language="C#" Value="public IntPtr VideoWindow { set; }" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.IntPtr</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="VideoWindowRealize"><MemberSignature Language="C#" Value="public void VideoWindowRealize (IntPtr displayContext);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig instance void VideoWindowRealize(native int displayContext) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="displayContext" Type="System.IntPtr" /></Parameters><Docs><param name="displayContext">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member><Member MemberName="Volume"><MemberSignature Language="C#" Value="public ushort Volume { get; set; }" /><MemberSignature Language="ILAsm" Value=".property instance unsigned int16 Volume" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.UInt16</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="VolumeSchema"><MemberSignature Language="C#" Value="public static readonly Banshee.Configuration.SchemaEntry&lt;int&gt; VolumeSchema;" /><MemberSignature Language="ILAsm" Value=".field public static initonly valuetype Banshee.Configuration.SchemaEntry`1&lt;int32&gt; VolumeSchema" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Banshee.Configuration.SchemaEntry&lt;System.Int32&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Member></Members></Type>