﻿<?xml version="1.0" encoding="utf-8"?><Type Name="IBlockDevice" FullName="Banshee.Hardware.IBlockDevice"><TypeSignature Language="C#" Value="public interface IBlockDevice : Banshee.Hardware.IDevice, System.Collections.Generic.IEnumerable&lt;Banshee.Hardware.IVolume&gt;" /><TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IBlockDevice implements class Banshee.Hardware.IDevice, class System.Collections.Generic.IEnumerable`1&lt;class Banshee.Hardware.IVolume&gt;, class System.Collections.IEnumerable" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Interfaces><Interface><InterfaceName>Banshee.Hardware.IDevice</InterfaceName></Interface><Interface><InterfaceName>System.Collections.Generic.IEnumerable&lt;Banshee.Hardware.IVolume&gt;</InterfaceName></Interface></Interfaces><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName="DeviceNode"><MemberSignature Language="C#" Value="public string DeviceNode { get; }" /><MemberSignature Language="ILAsm" Value=".property instance string DeviceNode" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.String</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="IsRemovable"><MemberSignature Language="C#" Value="public bool IsRemovable { get; }" /><MemberSignature Language="ILAsm" Value=".property instance bool IsRemovable" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member><Member MemberName="Volumes"><MemberSignature Language="C#" Value="public System.Collections.Generic.IEnumerable&lt;Banshee.Hardware.IVolume&gt; Volumes { get; }" /><MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IEnumerable`1&lt;class Banshee.Hardware.IVolume&gt; Volumes" /><MemberType>Property</MemberType><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Collections.Generic.IEnumerable&lt;Banshee.Hardware.IVolume&gt;</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs></Member></Members></Type>