﻿<?xml version="1.0" encoding="utf-8"?><Type Name="EqualizerChangedEventHandler" FullName="Banshee.Equalizer.Gui.EqualizerChangedEventHandler"><TypeSignature Language="C#" Value="public delegate void EqualizerChangedEventHandler(object o, EqualizerChangedEventArgs args);" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed EqualizerChangedEventHandler extends System.MulticastDelegate" /><AssemblyInfo><AssemblyName>Banshee.ThickClient</AssemblyName><AssemblyVersion>0.90.1.25406</AssemblyVersion><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion><AssemblyVersion>2.4.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Delegate</BaseTypeName></Base><Parameters><Parameter Name="o" Type="System.Object" /><Parameter Name="args" Type="Banshee.Equalizer.Gui.EqualizerChangedEventArgs" /></Parameters><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Docs><param name="o">To be added.</param><param name="args">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs></Type>