﻿<?xml version="1.0" encoding="utf-8"?><Type Name="EqualizerSettingEventArgs" FullName="Banshee.Equalizer.EqualizerSettingEventArgs"><TypeSignature Language="C#" Value="public class EqualizerSettingEventArgs : EventArgs" /><AssemblyInfo><AssemblyName>Banshee.Services</AssemblyName><AssemblyVersion>0.90.1.25404</AssemblyVersion><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.EventArgs</BaseTypeName></Base><Interfaces /><Docs><summary>To be added.</summary><remarks>To be added.</remarks></Docs><Members><Member MemberName=".ctor"><MemberSignature Language="C#" Value="public EqualizerSettingEventArgs (Banshee.Equalizer.EqualizerSetting eq);" /><MemberType>Constructor</MemberType><Parameters><Parameter Name="eq" Type="Banshee.Equalizer.EqualizerSetting" /></Parameters><Docs><param name="eq">To be added.</param><summary>To be added.</summary><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="EqualizerSetting"><MemberSignature Language="C#" Value="public Banshee.Equalizer.EqualizerSetting EqualizerSetting { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>Banshee.Equalizer.EqualizerSetting</ReturnType></ReturnValue><Docs><summary>To be added.</summary><value>To be added.</value><remarks>To be added.</remarks></Docs><AssemblyInfo><AssemblyVersion>1.3.1.0</AssemblyVersion><AssemblyVersion>1.4.0.0</AssemblyVersion></AssemblyInfo></Member></Members></Type>