SLASH release #4

Because of the difficulties people have had trying to download from
ftp.uwp.edu, I have not uploaded SLASH there. Instead, it is at the
following places:

The files are:

slash4.zip   --  binaries for release #3
slashsr4.zip -- source code changed from release #3 to #4

If you have been playing SLASH and want to keep the current high score table,
copy the file "record" to something else, and after unzipping the binaries,
copy it back. Otherwise, it'll overwrite your scores.

Saved games and bones from release #1, #2, or #3 will work fine.

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Things fixed in release #4:

Bugs
----
* Fixed crash caused by a god-given angelic pet
* Fixed a bug that kept soldiers & shopkeepers from having armor & K-rations
* Eating a master mind flayer increases intelligence.
* Fixed a crash bug with kicking (only happened in UNIX... :<)
* Fixed a bug with monks getting artifacts from sacrificing.

Adjustments
-----------
* You gain hit points faster -- 1.5 as fast as in release 3 for a 25
  constitution, and the lower constitution doesn't drop the speed as fast
  as it did.
* Fixed a bug with hp regeneration rounding.
* Artifacts hit as magical weapons 2 plusses better than listed.
* Made monsters that need magic weapons to hit strike as those magic weapons.
* Lightsabers can hit anything.
* Made candles more common and cheaper.
* Made getting pets less likely and artifacts more likely from sacrificing.
* Made low level bones files (levels 2, 3, etc.) less common.
* Made altars a lot more common, because they won't appear on special
  levels.
* Made level draining less likely to work, and magic resistance helps
  to protect from it (not 100%, though)

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Things that were fixed in release #3:

Bugs
----
* Fixed a bug with regeneration.
* Won't allow you to put worn items into the quiver.
* Fireballs will burn away slime.
* The beholder and catoblepas's death gazes do not affect undead creatures.

Adjustments
-----------
* Added release number to intro screen.
* Added "Levitate" to bottom line when levitating.
* Fixed up some of the special levels a little.
* Made monster-carried items a little rarer.

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Things that were fixed in release #2:

* The source is available, and named slashsrc.zip.

* If there are more bugs uncovered, the exes will continue as slash3, slash4,
  slash 5, etc. The source will consist of the affected files only, though,
  and will be named slashsr2, slashsr3, etc.

Important things (bugs)
-----------------------
* Would crash (divide by zero) after level 24... now fixed.
* Special warnings (like with Sting or Undead Slayers) fixed to show
  right monsters.
* The beholder had a "head". Not now...
* Engraving with a wand of fireballs gave the wrong message --
  "this is a wand of fire!"
* Included dos4gw.exe in zip file.


Less important things (adjustments)
-----------------------------------
* Pets won't attack gas spores very often.
* Quicklings armor class worsened considerably. (easier to hit them)
* Changed the container interface back to standard NH 3.1.1.
* Confirmed that Magicbane seems to work ok.
* Made a message for the wand of slow monster.
