    // ------------------------------- //
    // -------- Start of File -------- //
    // ------------------------------- //
    // ----------------------------------------------------------- //
    // C++ Source Code File Name: testprog.cpp
    // Compiler Used: MSVC, BCC32, GCC, HPUX aCC, SOLARIS CC
    // Produced By: glNET Software
    // File Creation Date: 03/25/2000
    // Date Last Modified: 05/25/2001
    // Copyright (c) 2001 glNET Software
    // ----------------------------------------------------------- //
    // ------------- Program Description and Details ------------- //
    // ----------------------------------------------------------- //
    /*
    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307
    USA

    Test program demonstrating how to destroy a thread.
    */
    // ----------------------------------------------------------- //
    #include <iostream.h>
    #include "gxthread.h"

    #ifdef __MSVC_DEBUG__
    #include "leaktest.h"
    #endif

    class SimpleThread : public gxThread
    {
    private: // Base class interface
      void *ThreadEntryRoutine(gxThread_t *thread);
    };

    void *SimpleThread::ThreadEntryRoutine(gxThread_t *thread)
    // Thread's entry function
    {
      cout << "Executing thread..." << endl;
      return 0;
    }

    int main()
    {
    #ifdef __MSVC_DEBUG__
      InitLeakTest();
    #endif

      SimpleThread t;

      cout << "Creating thread..." << endl;

      gxThread_t *thread = t.CreateThread();

      cout << thread->ThreadStateMessage() << endl;
      t.sSleep(1);

      cout << thread->ThreadStateMessage() << endl;
      t.sSleep(1);

      cout << "Destorying the thread..." << endl;
      t.DestroyThread(thread);

      return 0; // Exit the process
    }
    // ----------------------------------------------------------- //
    // ------------------------------- //
    // --------- End of File --------- //
    // ------------------------------- //