Hello,

     These are short programs that implement a "state machine".
A pixel's state in the next cycle depends on the states of the
four neighboring pixels in this cycle.  These programs are meant
to be run in video mode 6.

README   TXT             This file
MODE6    COM        10   switches to video mode 6 for PSEUDO3
PSEUDO2  COM       622   Starts with a block fill for "carpet patterns"
PSEUDO3  COM       613   Starts with current screen
TEST2    BAT        70   Example for PSEUDO3 with dot
TEST3    BAT        74   Example for PSEUDO3 with text
PSEUDO4  COM       634   Starts with center two pixels on "diamonds"

     PSEUDO2 and PSEUDO4 are stand alone programs.  PSEUDO3 needs
an external setup to provide mode 6 and something on the screen.
It can actually use mode 4 or 5, but things are a little different
there.  The *.BAT files are starters for someone to play with.

     MODE6.COM switches video modes if you need to for PSEUDO3.

     Stefan Peichl's Carpet Designer was the start of this silly-
ness.  I thought I could take an old program I wrote for my Z-100
and translate it to use CGA graphics and be small enough to squeek
by the no binaries limit.  Say about 250 - 300 bytes.  Well after
the usual dull thuds, I brute forced a working program.  Oops, too
big now.

     Enjoy.

     Steve

