From E.M.d.Burger@stud.tue.nl  Sun Jan 15 23:05:35 1995
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To: aria@WI.LeidenUniv.NL
From: E.M.d.Burger@stud.tue.nl (Burgerking)
Subject: re: 7th guest (was: Sound Blaster compatible?)
X-Mailer: <PC Eudora Version 1.4>

>On Fri, 13 Jan 1995, Burgerking wrote:
>
>> Why are you using the SB-emulation ?
>> The 7th guest is one of the games which supports the aria in the native 
>> mode. This should be much better. (I never tried it using sb199)
>
>But does that game really work with Aria? I was having LOTS of dropped 
>sound effects, quite a few crashes, and sometimes loud shrieking noises 
>as if the card was interpreting audio data as I/O commands and viceversa, 
>until I finally quit on it.
>
>This did not happen to my SonicSound while it played as a SB under T7G 
>(even without SB199).
>
>Try this: right at the starting point of the house, you are facing the 
>stairs to the second floor. Go up those stairs and click on that painting 
>in front of you that will show the silhouettes of hands trying to break 
>through the wall. When this effect-passage finishes, turn right. I have 
>found that at this point the game will lock 80% of the time when you use 
>the Aria AIL drivers.
>							Tow
>
Unfortunately I only borrowed the 7th guest so I can't try it anymore.
I did play the game and had no difficulty's when I was using my Aria-card.
Except when I first used windows: I had to reset my card. (as said in the FAQ)
I downloaded a couple of drivers (ail?) from the diamond BBS in Holland.
The information of these drivers is:
Ariadig.adv     5.839 bytes     date: 08-16-93
ariaxmid.adv    45.591 bytes    date: 07-28-93

I don't know this were the same as provided on the aria-FTP site.

Greetings to all, 
Erik.
E.M.d.Burger@stud.tue.nl
>
>

